showing 7 games

namepublisher(developer)year arrow_downwarddescription
Baldur's Gate: Dark Alliance Interplay Entertainment (Snowblind Studios)2001Baldur's Gate: Dark Alliance combines fast-paced action and adventure in the popular world of Baldur's Gate. It features an epic tale of intrigue, alliances, explosive spell effects, and highly detailed creatures and environments, and allows for both single- and two-player cooperative play. Characters are customizable, each with unique powers, appearance, and abilities.
This is the first console game to feature Dungeons & Dragons, 3rd Edition rules in real time. The game features Dolby Digital sound, comprehensive voice acting, and a completely original soundtrack.***
[32]***EAN-13: [code]5026102005519[/code] (Interplay, PAL) - lang: eng, fre, ger, ita, spa***Black Isle Studios is mentioned but their involvement is not elaborated.
Virgin Interactive Entertainment worked as exclusive distributor in Europe.***[b]voice overs[/b] - does not cover the protagonist in dialogs, but he/she still does say short phrases here and there.
[b]dialog-sentences[/b] - there's very little choices, though.
[b]suicidebombers[/b] - floating single-eyed gasbags
[b]karmic creatures[/b] - some zombies release poisonous fume on death.

[b]pop-up mooks[/b] - only some

[b]caninoids[/b] - gnolls
[b]sasquatch[/b] - yeti

--- averted
hazardous powers / safe powers - fireball is harmful to the caster, but meteor swarm and flame "shield" isn't. the others dont't have the capability for harming the caster (based on visual feedback). As such, this is too mixed case to mark as either.***[b]Characters/classes:[/b]
* Vahn, human archer (arcane archer)
* Kromlech, dwarven fighter
* Adrianna, elven sorceress***1 player and 2 players cooperative play.
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Drakan: The Ancients' Gates  Sony Computer Entertainment Europe (Surreal Software)2002In the ancient, decaying world of Drakan, the immortal Spirit Dragons are being held captive. Rynn, a brave female warrior, and Arohk, a fearless dragon, are called upon to save these spiritual leaders, as well as the last remnants of mankind. Embarking on an enchanted journey through eight vast, foreign environments, Rynn and Arohk use magical spells, resourcefulness, and more than 50 powerful weapons in their quest to save civilization. With an immersive story line, stunning graphics, and intense battles, Drakan: The Ancients' Gates places you within a world of magical creatures, mysterious lands, and courageous conquests.***[b]missing images:[/b] title and actual in-game screens (both on foot, riding arokh, possibly when fighting with bow and magic)***GTIN: [code]711719342229[/code]

Product ID: [code]SCES-50006[/code]***Unlike its predecessor, "Drakan 2" had actual role-playing elements thrown in, though only limited to gaining experience and selecting which of the three skills (melee, ranged or magic) you increased with time. This was refreshing, since you couldn't max her out on everything (not even two of 'em), so it paid to pick out one as your strongest skill and the others as nice backup plans :)

The game felt annoyingly claustrophobic to me compared to the previous game which had vast-ish locales with plenty of room to walk in any direction. With Drakan 2 this was changed for tighter areas that seemed to stop too soon in any direction for my liking. Even when flying with Arokh the areas were awfully tight and you had to contend with the other dragons for space in your aerial battles. Only in few places did you have sufficient room, compared to the previous game where you pretty much always had plenty of room (except maybe when you were flying in the tunnels, but that's a given). In Drakan 2 you're flying over "vast" deserts and whatnot, yet you have almost as much space as you had in some subterranean caverns in the previous game.

The joy of seeing, and playing as, Rynn and Arokh again were enough for me when I first played this game (actually years after it was quietly released), but the game is sadly not particularly outstanding despite being the successor of the best dragonriding game I've ever played (yet).***In the ancient, decaying world of Drakan, the immortal Spirit Dragons are held captive, as a fearsome alien race called the Desert Lords overrun the land. Rynn and Arokh return in this sequel to critially acclaimed Drakan: Order of the Flame to awaken the ancient Dragons of The Order and free the land from its oppressors.

Embarking on an enchanted journey through eight vast, foreign environments, Rynn and Arokh utilize magic spells, resourcefulness and more that 50 powerful weapons in their quest to save civilization. With an immersive storyline, stunning graphics and intense battles, Drakan: The Ancients' Gates places you within a world of magical creatures, mysterious lands and courageous conquests!
[Surreal]
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Run Like Hell  Interplay;Capcom (Digital Mayhem)2002[b]tutorial[/b] - skips basic movement but otherwise covers pretty much everything worth knowing.

# insignificant #
midas' touch - an alien weapon acquired at some point that draws its energy from the player character's health. The PC has too little health anyway to make using this weapon even remotely good idea., considering you already have quite powerful weapons that don't additionally kill you in the process.***Product ID: [code]SLES-51345[/code]
EAN-13: [code]5026102005960[/code] (PAL; lang: eng, fre, esp, ger, ita)***YOU RETURN TO YOUR STATION
TO FIND YOUR CREW DEAD
YOUR MISSION: NOT TO JOIN THEM.

Fight an alien takeover as an exiled military hero in an intense sci-fi, action-horror adveture.

Struggle to outthink, outrun, and outgun intelligent foes who learn from your behaviour and adapt to it.

Get the feeling of living a movie - from the edge-of-your-seat tension to the voice talents of top actors.

* An intense storyline that will keep you on the edge of your seat
* 7 gripping chapters of action-packed gameplay
* Dynamic camera angles bringing a truly a cinematic feel to the game
* Intelligent aliens that change behaviour based on your actions
* The powerful game engine brings to life characters, objects and environments in full glorious 3D
* Superb voice-acting by top Hollywood talent including Lance Henriksen, Kate Mulgrew and Clancy Brown
[Box blurb]
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Ghosthunter  Namco;SCEE (SCEE Studio Cambridge)2003
[32]***GTIN: [code]711719649311[/code]

Product ID: [code]SCES-51463[/code]***History is alive with tales of ghosts, specters and phantoms whose anguished cries rarely escape to the mortal plane. And rarely are the living able to commune with the dead. A late-night disturbance call leads Lazarus Jones of the Detroit Police Department to an abandoned school, the site of a gruesome multiple murder some 10 years past. What should have been a routine visit becomes a disaster of supernatural proportions when hordes of malevolent, demonic spirits and tortured souls imprisoned for eons and lusting for vengeance are accidentally unleashed. Man-made weapons will barely keep the demons at bay; only through mastery of the paranormal will Jones be able to hunt down and capture the howling fiends before they destroy the world of the living.

[b]Features:[/b]

* Nightmarish, suspenseful storyline and cinematic visuals unite with intense 1st and 3rd-person shooter combat for an action-horror experience of the highest caliber.
* Chilling haunted and hunting gameplay-stalk, battle and capture the vengeful spirits of the undead.
* Roam freely across a vast and sinister phantasmagorical landscape. Explore macabre locales like a clandestine research lab, a sunken ship and a demon-infested swamp.
* Arm yourself with a vast array of both earthly and paranormal weapons and items, from pistols and combat shotguns to ghost lassos, spirit capture grenades and spectral goggles.
* Feed off the power of your captured phantomsÑ-acquire supernatural abilities and summon helpful spirits to assist you in your quest.
* Innovative, player-guided puzzles and tense stealth sequences extend gameplay.
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Destroy All Humans! One Giant Step On Mankind  THQ (Pandemic Studios)2005Crypto-136 crashlands on Earth after a spacerocket hitting his saucer squarely to the bottom. Crypto-137 and Pox come to investigate what happened, and the events escalate into an all out war between Furons and the U.S. (their military and the Majestic secret service). Crypto-137 later finds the remains of Crypto-136 and decides to take revenge on all of humanity, though mostly Majestic.

It should be noted that the Furons see Humans as evil, backwater planet dwellers of primitive intellect, originally seen only suitable for breeding specific kind of DNA material (which Crypto-137 harvests when he can from all the shooting).

Since the Crypto is a clone series, Crypto-137 considers itself to be the same person as Crypto-136 and any before them. Canonically Crypto-137 survives DAH1, though the number is incremented each time the player dies.***[b]Weapons:[/b]
* Zap-O-Matic
* Anal Probe
* Disintegrator Ray (actually a bolt)
* Ion Detanator (like a grenade launcher)

[b]Saucer weapons:[/b]
* Death Ray
* Abducto Beam (not really a weapon)
* Sonic Boom (equivalent of rockets)
* Quantum deconstructor (bombs)***Product code: [code]SLES-53196[/code]
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Ōkami  Capcom (Clover Studio)2006[b]retelling[/b] — Tale of the Bamboo Cutter, Susanoo slaying Orochi, and likely others. There's also plenty of elements borrowed from other classic tales without explicitly retelling them, such as Issun-bōshi.***[spoiler=Show vague hints;Hide]Get to Agata forest - use Bloom on all the dark wrinkled trees with ribbons in the starting village and talk to Mr. Orange, you'll get Lily Pad brush power.
(more tips to follow; simpler tips omitted)

Black cherry trees : Bloom power
Green/white beam of light : dig
Pile of leaves : Galestorm power
Ice : Inferno power
Huge flags : Galestorm power
Guardian Statues : vases made by the woodcutter in Shinshu
Cat statues : Catwalk power[/spoiler]
Note: the game effectively pauses when drawing, and the only limit you have then is how large your ink pot (magic pool) is. Ink is restored quite fast when not drawing, so there's very little reason to upgrade it (unless some later puzzles require more). Of course, being brush heavy in the fighting will make you want to upgrade it. This is also works great for defending yourself when you otherwise feel like you can't (grow trees between the attackers and you, slash at the enemies or the stuff they throw at you, etc.)

Feeding animals gives 1-5 points of praise/adoration (xp) per animal, though single feeding affects the whole herd, flock, or whatever.***Other languages are only present on the game box and manual (in-game voices/text still in English), at least in European releases.

The Japanese title 大神 actually reads "great deity" rather than "wolf", but the pronunciation (and transliteration) is the same as with 狼 which stands for "wolf". So, in effect, it's a pun for "great wolf deity".***In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf. Her task is to restore color (or 'life') to the world by destroying the monsters who have stolen it. Since Amaterasu is a deity, there are naturally people who worship her and people who don't. The more people who worship her (as a result of her restoring color and doing other good deeds for them), the more powerful she becomes.***In Ōkami, the legendary monster Orochi has come back to life and turned the world into a wasteland. To restore the earth's natural order and beauty, players assume the role of wolf-embodied sun god Amaterasu and participate in numerous action packed battles against the ominous beings they encounter. However, conquering these impending enemies is no small feat. Amaterasu will travel through different regions of the world to regain her 'Celestial Brush' powers, all the while revitalizing everything in her path. Using an innovative control scheme, gamers can slash away at enemies, use various brush strokes to solve puzzles, create pathways, chop down trees or turn night into day. The real-time fighting system not only involves assorted brush techniques, but also myriad of specials attacks typically not associated with the physical prowess of a normal wolf.

Featuring a visually stunning art style, Ōkami comes alive through beautiful scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art. Throughout the vibrant and distinctive surroundings, players must also interact with a dynamic cast of characters, building their faith to uncover clues and hints. The blend of stylized graphics and unique gameplay will result in a rich and dynamic experience never seen before.***great art style
[gimura]
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Silent Hill: Shattered Memories  Konami (Climax Studios)2010EAN-13: [code]4012927122006[/code]***While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures. Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions - from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game's many inhuman denizens. labelimagesubject
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